Bus Type
N/A
|
PCI-E, PCI-E 2.0
|
|
Performance
N/A
|
Standard
|
|
GPU Clock MHz
The main attributes of the GPU are the core clock rate, which typically ranges from 250 MHz to 1200 MHz in modern cards.
|
450 MHz
|
|
Shader Clock (MHz)
The number of pipelines (vertex and fragment shaders), which translate
a 3D image characterized by vertices and lines into a 2D image formed
by pixels.
|
900 - 1200 MHz
|
|
Stream Processors
Through the use of stream processing, computer benefit from the ability
to transparently access a large number of 'cores' (or, computational
units) on a chip without having to separately manage each and every one
of them along with their associated busses, memories, I/O, etc.
|
16
|
|
Texture Fill Rate (billion/sec)
This is the speed at an image can be rendered or "painted". This rate
is specified in texels per second, the number of 3D pixels that can be
painted per second. A texel is a pixel with depth (3D). The fill rate
comes from the combined performance of the clock speed of the processor
and the number of pixels it can process per clock cycle, and will tell
you how quickly an image can be fully rendered on screen.
|
3.6 Billion/Sec
|
|
Pixels per clock (peak)
This impacts on the rendering capability of the GRU. The clock speed
itself is not the critical factor. Rather it is the per-clock
performance of the graphics processor, which is indicated by the number
of pixels it can process per clock cycle.
|
8
|
|
Memory Interface Bus (bit)
The bit data rate between memory and the GPU.
|
64 - 128
|
|
Memory Type
VRAM was typically based on DDR technology. During and after that year,
manufacturers moved towards the vastly superior DDR2, GDDR3 and GDDR4.
|
DDR2
|
|
Memory Size (MB)
the video card will have its own video memory which is called Video RAM
or VRAM. The VRAM capacity of most modern video cards range from 128 MB
to 2.0 GB.
|
256 - 512 MB
|
|
Memory Clock (MHz)
The memory clock rate in modern cards are generally between 400 MHz and 2.4 GHz.
|
533 - 800 MHz
|
|
Turbo Cache Technology
The revolutionary TurboCache technology utilizes the additional
bandwidth of the PCI Express graphics bus to reach higher levels of
graphics performance than traditional video memory solutions,
delivering the performance and features you expect from NVIDIA graphics
hardware. By allowing the graphics processing unit (GPU) to share the
capacity and bandwidth of dedicated video memory and dynamically
available system memory, TurboCache turbocharges performance and
provides larger total graphics memory.
|
√
|
|
Output HDCP Capable
Designed to meet the output protection management (HDCP) and security
specifications of the Blu-ray Disc and HD DVD formats, allowing the
playback of encrypted movie content on PCs when connected to
HDCP-compliant displays. Requires other HDCP-compatible components.
|
1
|
|
Microsoft® DirectX® Support
The standard for today's PCs and next-generation consoles enables
stunning and complex effects for cinematic realism. XFX graphics cards
offer the most complete implementation of the Shader Model feature
set-including vertex texture fetch (VTF)-to ensure top-notch
compatibility and performance for all DirectX applications.
|
10
|
|
Shader Model Support
Enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay.
|
4
|
|
Open GL Optimization and Support
Ensures top-notch compatibility and performance for OpenGL applications.
|
2.1
|
|
Minimum Power Requirement (Watt)
This is the minimum power supply wattage requirement for the graphics card to perform properly.
|
300
|
|
Cooling Heatsink
Generally referred to as a passive cooling device, it has no moving
parts and, therefore, is soundless and very reliable; it absorbs and
dissipates heat from the GPU using thermal contact (by either direct or
radiant contact with a cooling medium such as air).
|
√
|
|
Cooling Fansink
Sometimes known as an active cooling device, a small electrical fan
which drives air across a heat sink and as such will generate a small
amount of noise. It is more effective than a heat sink alone at
cooling.
|
√
|
|
Output S-Video
Included to allow the connection with DVD players, video recorders and video game consoles.
|
1 - 1
|
|
ROHS
The RoHS Directive stands for "the restriction of the use of certain
hazardous substances in electrical and electronic equipment". This
Directive bans the placing on the EU market of new electrical and
electronic equipment containing more than agreed levels of lead,
cadmium, mercury, hexavalent chromium, polybrominated biphenyl (PBB)
and polybrominated diphenyl ether (PBDE) flame retardants.
|
√
|
|
Profile
Some graphics cards have the capability to swap out the current bracket
to make it compatible with low-profile computer systems that require a
lower bracket card.
|
Low, Standard
|
|
NVIDIA GeForce Boost™ technology
NVIDIA GeForce Boost™ technology enables you to improve performance by
combining the discrete graphic and onboard graphics card. Up to 40% in
performance increase.
|
√
|
|
PhysX™ technology
NVIDIA's new GPU PhysX™ technology that renders convincing facial
expressions, multiple ultra-high polygon characters in complex
environments and convincing physical effects like weather and
explosions. NVIDIA PhysX drivers are required to experience in-game GPU
PhysX acceleration.
|
√
|
|
CUDA™ technology
NVIDIA CUDA™ technology and the new CUDA enables programmers to offload
the most intensive processing tasks from their CPU to their GPU,
putting the power of up to 240 multi-threaded processor cores to work
for you.
|
√
|
|
Dimensions (Metric)
N/A
|
16.8 x 11 x 1.9, 16.8 x 6.93 x 1.9, 16.8 X 6.93 X 1.9
|
|
Max Resolution Analog
Maximum Screen Resolution indicates the maxiumum possible
sharpness and clarity of an image that a monitor can display, measured
in number of dots (pixels).
|
2048 x 1536
|
|
Max Resolution Digital
Maximum Screen Resolution indicates the maxiumum possible
sharpness and clarity of an image that a monitor can display, measured
in number of dots (pixels).
|
1920 x 1200
|